BELLEVUE, Wash., January 25, 2011 — DreamBox Learning (www.dreambox.com), an eLearning company, today announced it has released an education app in the Google Apps Marketplace, Google’s online storefront for Google Apps™ products and services. The app, called DreamBox Learning Connect, securely integrates with DreamBox Learning K-3 Math, the adaptive Web-based learning tool for young students, and provides one-click access to reporting dashboards for both teachers and school administrators to monitor individual student progress.
“DreamBox Learning recognizes the growing adoption of cloud computing as an on-ramp for schools to gain access to innovative education tools that will continue to fuel the deployment of technology in the classroom,” said Jessie Woolley-Wilson, CEO of DreamBox Learning. “The DreamBox Learning Connect app further extends our commitment to school administrators and teachers to enrich student engagement. The seamless integration of reporting features essentially puts time back on the school day clock so teachers and students can stay focused on instruction and learning. That’s a big win for everyone.”
"Rocketship Education is an ardent supporter of DreamBox Learning," said Kate Coxon, Manager of Individualized Learning at Rocketship, a leading K-5 charter school network which is pioneering the hybrid school model. "We are always seeking ways to enhance the quality of online learning for our students, while facilitating educator access to online curricula and learning content; the DreamBox Learning Connect app on Google is a great step in supporting both of these objectives."
With DreamBox Learning Connect installed, teachers, administrators and principals now have one-click access to their DreamBox Teacher Dashboard for access to student and classroom performance data.
"We are very happy to have DreamBox Learning Connect as one of the first applications in the education category of the Google Apps Marketplace," adds Dennis Troper, product management director, Google Apps Marketplace. "Through the Google Apps Marketplace, software vendors like DreamBox Learning are helping us build a rich ecosystem of integrated apps that work seamlessly with Google Apps, allowing IT administrators to go 100% web and extend Google Apps to meet more of their organizations’ needs. We are excited to make learning tools easier for the more than 10 million of Google Apps for Education users who have embraced the cloud."
The Google Apps Marketplace makes it easy for the more than 3 million businesses and the thousands of educational institutions using Google Apps to discover, purchase and deploy integrated web applications and related professional services. By integrating with user account and application data stored in Google Apps, these cloud applications provide a simpler user experience, increase efficiency and reduce administrative overhead. To learn more, visit google.com/appsmarketplace.
DreamBox Learning was founded in 2006 in Bellevue, Washington and acquired in April 2010 by the Charter Fund in partnership with Reed Hastings, a widely recognized educational philanthropist and CEO of Netflix, Inc. The company launched a Web-based platform and its first adventure-themed online adaptive learning product called DreamBox Learning K-2 Math in January 2009. The program has won more than 20 top education and technology industry awards. DreamBox Learning K-2 Math was followed by the DreamBox Math Classroom in April 2009 and DreamBox Learning K-3 Math in April 2010. The instructional products target young students in kindergarten through third grade and deliver more than 500 core lessons and unlimited variations based on the Common Core standards. DreamBox Learning programs are designed to teach and reinforce key mathematical concepts through effective, individualized instruction in an engaging and fun manner. The products’ patent pending “engine” constantly assesses each student’s mathematical understanding, provides the most suitable lessons, hints and encouragement in the right sequence for that child, and offers the next personally appropriate activities as subsequent choices. More information can be found at www.dreambox.com.
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