BELLEVUE, Wash., January 23, 2012 – DreamBox Learning® (www.dreambox.com), the leading intelligent adaptive learning™ company, today announced the launch of DreamBox Learning Math, a major expansion of its rigorous, award-winning online K-3 mathematics curricula. The latest version features more than 100 new lessons for a total of over 600 lessons aligned to the Common Core State Standards, including in-depth fractions coverage for third and fourth grades, and added virtual manipulatives for K-5. The latest release also debuts a new Intermediate Learning Environment designed to engage and motivate older students and encourage critical thinking and student ownership of their own learning. Struggling students in need of intervention will have the benefit of working on below-grade level lessons that match their educational needs, but are delivered in an age-appropriate environment.
As part of the launch, the company is also offering three complimentary classroom licenses to any school in the U.S. not currently using the platform, allowing educators and students to experience the powerful engagement and effectiveness of DreamBox Learning Math.
“Imagine the best teacher you ever had empowered with infinite patience, unlimited data, and perfect memory,” said Jessie Woolley-Wilson, CEO of DreamBox Learning. “That is what DreamBox Learning delivers with its intelligent adaptive learning platform. We’re focused on addressing classroom pain points for both the student and educator. We know that fractions can be a major stumbling block for many students up through fifth grade and represent a significant teaching challenge to many educators, especially those with large classrooms and diverse learner needs. DreamBox Learning Math tailors the learning experience to each student and allows teachers to maximize every instructional minute, ensuring that the entire class is on a path of accelerated learning and proficiency. We’re pleased to offer three classroom licenses to every school in the United States so that hundreds of thousands of new students, regardless of zip code, can accelerate learning through this excellent program.”
DreamBox Learning Math adds extensive coverage of fourth grade curriculum while the third grade curriculum has doubled in size. It has also expanded its offering of virtual manipulatives – online versions of physical objects students use in the classroom to explore math concepts and demonstrate what they know to teachers so that they can easily gauge students’ comprehension. Examples of the new tools include: Rational Rods, Fraction Number Line, Ratio Table, and Fraction Block Mat.
DreamBox Learning Math leverages gaming fundamentals that align with students’ technology-infused lives and go straight to the core of engagement and motivation. In building a learning environment that is rich in engagement, DreamBox motivates students to persist. As a result, they take ownership of their learning, persevere, and succeed. The Primary Learning Environment will continue to serve the younger learner with themes such as pixies, pirates and dinosaurs, while the new Intermediate Learning Environment offers age-appropriate personalization and motivation elements designed to appeal to students in Grades 3-5.
The new Intermediate Learning Environment allows students to add a layer of personalization that reflects individual interests and preferences. It also features embedded rewards such as the ability to unlock math-based mini-games that motivate students to persist through challenging lessons. For example, Junkyard Stomp™ is a mini-game in which a student manipulates a dragon to stomp on multiples of seven or prime numbers. In addition, students can earn badges designed to encourage proven instructional practices such as persistence in problem solving and attention to precision.
While students enjoy personalized math experiences within these dynamic learning environments, DreamBox Learning Math’s intelligent adaptive learning engine continually assesses their progress and places them in the exact right spot within the curriculum—their optimal learning zone—which is neither too easy nor too hard. With every click of the mouse, the engine evaluates the speed, accuracy, efficiency, and the strategy a student uses to solve problems to determine the next step in that student’s learning path. Because of its ability to automate differentiated instruction, this technology is the ideal partner for teachers working to close achievement gaps.
DreamBox Learning Math is available online, and educators can purchase site licenses that allow an unlimited number of students per school to use the product for $7,000 per year. Subscriptions for individual students are also available. Educators can go to http://www.dreambox.com/educator-licenses or call 800-591-9629 for more information. Teachers in schools not currently using DreamBox Learning Math can go to http://www.dreambox.com/three-for-free to sign up three classrooms at no charge.
DreamBox Learning was founded in 2006 in Bellevue, Washington. The Intelligent Adaptive Learning company launched a Web-based platform and its first online learning product in January 2009. The platform has won more than 20 top education and technology industry awards and is in use in all 50 states. DreamBox Learning Math targets elementary students and delivers more than 600 core lessons—including complete fractions coverage for third and fourth grades – with unlimited variations based on the Common Core State Standards. DreamBox Learning Math is designed to teach and reinforce key mathematical concepts through effective, individualized instruction in an engaging and fun manner.
DreamBox Learning was acquired in April 2010 by the Charter Fund in partnership with Reed Hastings, a widely recognized educational philanthropist and CEO of Netflix, Inc. In December 2011, the company closed an $11 million Series A round led by Mr. Hastings and private investor John Doerr. GSV Capital Corp. (NASDAQ: GSVC) and private investor Deborah Quazzo also participated in the round.